![]() And, in this particular novel, Kane appears for a cameo or three where he states some cryptic line or another and then disappears again for another hundred pages or so. For the layperson, simply stated, without Kane, there is no Command & Conquer. ![]() Anyone familiar with this game series can attest to how absolutely pivotal Kane is. There is one glaring exception to this however, and that is the way that Kane himself is portrayed. The idea of a fleshed-out main character runs contrary to that fantasy, and thusly I can forgive and overlook said failing.although, I didn't perceive there to be as such. But I can easily forgive this as this is the novelization of a video game where the main character is none other than the player themselves. This is something that I can not speak to (see above caveat), however, I found the characters to be generally interesting and fitting for the story, if not somewhat one-dimensional. And, again I am a fan of the Brotherhood of Nod (and quite often sympathetic to the villain of the piece), so if my review comes across at all as uninformed or biased, these would be the reasons why.įirstly, it seems that many of the complaints about this story are centered around the fact that the characters are different in the novel than they are in the game, and that the canon of the novel does not sync with that of the game. All of my in-game knowledge comes from playing the first two games.repeatedly. And sadly, in spite of it being shown as "Command & Conquer, #1", it was received so very poorly that it seems there was never a sequel penned.and something tells me that this was something that was known at the time of the writing of this book as the last few pages wrap up the entire story in a way that should have been covered by at least two or three more novels.but, allow me to expand.įull disclosure, I have never played Command & Conquer 3, nor beyond it. This is a novelization of Command & Conquer 3. And sadly, in spite of it being shown as "Command & Conquer, #1", it was received so very poorly that it seems there was never a sequel penned.and something tells me that this was something that was known at the time of the writing of this book as the last few pages wrap up the entire story in a way that should have been covered by at least two or three mor Contrary to the description shown on Good Reads, this is not a strategy guide for the game. moreĬontrary to the description shown on Good Reads, this is not a strategy guide for the game. Covers both PC and Xbox 360 versions of Red Alert 3. Quick-reference appendix tables for swift cross-faction unit and structure comparisons Dedicated multiplayer section provides introductory strategies for C&C beginners and advanced faction-specific tactics for veterans ![]() Step-by-step walkthroughs for all 27 Campaign missions, complete with labeled battlefield maps for each stage Comprehensive control scheme analysis teaches the fundamentals of commanding forces with speed and mastery on both PC and Xbox 360 In-depth faction stats and descriptions reveal health, attacks, damage, and defensive values for all units and structures, with data on unit special abilities -Comprehensive control scheme analysis teaches the fundamentals of commanding forces with speed and mastery on both PC and Xbox 360 -Step-by-step walkthroughs for all 27 Campaign missions, complete with labeled battle -In-depth faction stats and descriptions reveal health, attacks, damage, and defensive values for all units and structures, with data on unit special abilities
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